My core research interest is in empowering human experience through digital technology. To this end, I lead the Creative and Applied AI Tools (CAAT) research group at NVIDIA, focusing on: 1) making it effortless to lift real-world around us into digital applications and 2) extending AI techniques to interactive tools that empower not just productivity, but human creativity as well. We also release tools and libraries for researchers and artists, and are always looking for creative people to work with!

News
Sep 2026
Axolotl3D for faithful multi-view object completion was just presented at ECCV.
Kudos Anita Hu!
Aug 2026
GLOSS paper for reference-guided texture fill is accepted.
Kudos Chenyue and team!
Aug 2026
In support of more inclusive venue locations I stand with the community and exclude myself from SIGGRAPH Asia publication for GLOSS.
Kudos to those who stood up for this issue!
Jul 2026
Our SIGGRAPH Course turns any Gaussian Splat scene into a sim-ready USD with the latest from Kaolin Library and our research.
Kudos Clement, Vismay Modi, Rishit Dagli and team!
Jul 2026
My talk at SIGGRAPH shows how to quickly prototype interactive Web UI over your AI model / any custom renderer, supporting all interactions.
Jul 2026
Gave an invited talk on drawing inspiration from the world around us at the SIGGRAPH Workshop on Human AI Co-Creation.
May 2026
We are releasing VoMP (ICLR) and AdaVoMP (ICLR) for accurately predicting physics materials throughout 3D objects in any representation, -- splats and meshes welcome.
Interactive Demos & Prototypes
NVIDIA Kaolin Library for Interactive 3D AI Research
Publications
GLOSS: Geometric Local Self-Similarity Learning for Faithful Reference-guided Texture Fill
C. Cai, A. Hu, J. Lucas, S.. Rusinkiewicz, M. Shugrina arxiv 2026
Axolotl3D: a Unified Framework for Faithful 3D Shape Completion
A. Hu, M. Shugrina ECCV 2026
TRON: Tracing Rays to Orchestrate a Neural Renderer for 3D Gaussian Reconstructions
O. Perel, H. Abu Alhaija, Z. Wang, J. Munkberg, M. Atzmon, S. Fidler, M. Shugrina arxiv 2026
Adaptive Volumetric Mechanical Property Fields Invariant to Resolution
R. Dagli, D. Xiang, V. Modi, X. Yang, G. State, D. I. W. Levin, M. Shugrina ICML 2026
ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop
C. Fuji Tsang, A. Hu, O. Perel, C. Kolve, M. Shugrina arxiv 2026
VoMP: Predicting Volumetric Mechanical Property Fields
R. Dagli, D. Xiang, V. Modi, C. Loop, C. Fuji Tsang, A. H. Chen, A. Hu, G. State, D. I. W. Levin, M. Shugrina ICLR 2026
Painting with 3D Gaussian Splat Brushes
K. Pandey, A. Hu, C. Fuji-Tsang, O. Perel, K. Singh, M. Shugrina SIGGRAPH 2025
Diffusion Texture Painting
A. Hu, N. Desai, H. Abu Alhaija, S. Wook Kim, M. Shugrina SIGGRAPH 2024
In the Press:
Designing Intelligent Tools for Creative People
M. Shugrina IEEE Computer Graphics and Applications 2023
Neural Brushstroke Engine: Learning a Latent Style Space of Interactive Drawing Tools
M. Shugrina, C. Li and S. Fidler SIGGRAPH Asia (TOG) 2022
XDGAN: Multi-Modal 3D Shape Generation in 2D Space
H. Abu Alhaija, A. Dirik, A. Knörig, S. Fidler and M. Shugrina BMVC 2022
ATISS: Autoregressive Transformers for Indoor Scene Synthesis
D. Paschalidou, A. Kar, M. Shugrina, K. Kreis, A. Geiger and S. Fidler NeurIPS 2021
3DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variations
K. Yin, J. Gao, M. Shugrina, S. Khamis and S. Fidler ICCV 2021
Nonlinear Color Triads for Approximation, Learning and Direct Manipulation of Color Distributions
M. Shugrina, A. Kar, S. Fidler and K. Singh SIGGRAPH 2020
Neural Turtle Graphics for Modeling City Road Layouts
Hang Chu, D. Li, D. Acuna, A. Kar, M. Shugrina, X. Wei, M. Liu, A. Torralba, S. Fidler ICCV 2019
Creative Flow+ Dataset
M. Shugrina, Z. Liang, A. Kar, J. Li, A. Singh, K. Singh and S. Fidler CVPR 2019
Color Builder: a Direct Manipulation Interface for Versatile Color Theme Authoring
M. Shugrina, W. Zhang, F. Chevalier, S. Fidler and K. Singh CHI 2019
Generating Playful Palettes from Images
S. DiVerdi, J. Lu, J. Echevarria and M. Shugrina Expressive 2019
Playful Palette: An Interactive Parametric Color Mixer for Artists
M. Shugrina, J. Lu, and S. DiVerdi SIGGRAPH 2017
Fab Forms: Customizable Objects for Fabrication with Validity and Geometry Caching
M. Shugrina, A. Shamir, and W. Matusik SIGGRAPH 2015
Large Scale Language Modeling in Automatic Speech Recognition
C. Chelba, D. Bikel, M. Shugrina, P. Nguyen, and S. Kumar Google Technical Report 2012
Formatting Time-aligned ASR Transcripts for Readability
M. Shugrina NAACL HLT 2010
An Audio Indexing System for Election Video Material
C. Alberti, M. Bacchiani, A. Bezman, C. Chelba, A. Drofa, H. Liao, P. Moreno, T. Power, A. Sahuguet, M. Shugrina, O. Siohan ICASSP 2009
Empathic Painting: Interactive Stylization through Observed Emotional State
M. Shugrina, M. Betke, and J. Collomosse NPAR 2006
In the Press:
Doctorate Work
Go to colorsandbox.com for demos of my work on color.
Talks